90 projects · 11 languages · 233+ technologies
Investigations
End-to-end builds — architecture, code, tests, deployment. Not tutorials.

Gyrum
An autonomous AI software studio. AI agents with distinct personas build, review, test, deploy, and self-improve — shipping production software every cycle.
StateLoop
A multi-agent AI negotiation system where autonomous agents with distinct strategies compete through structured rounds.
Blade
An AI-assisted development methodology framework exploring structured approaches to building software with AI pair programming.
Crystal Siege
Fantasy isometric tower defense game with 5 tower types, 6 enemy types, and cinematic visual effects, built with TypeScript and PixiJS 8.
Cannon Drop
A physics puzzle game built with HTML5 Canvas, TypeScript, and Matter.js — fire a cannon ball through pegs and platforms into scoring buckets.
Chess Training App
Chess training web app with Stockfish running in WebAssembly, opening tutorials, game review, and live 5-tab analysis.
Pac-Man TypeScript
A faithful recreation of the classic 1980 Pac-Man arcade game built with TypeScript, WebGL rendering, and 190 TDD tests.

obs-training
Self-directed observability training — runbooks, dashboards and exercises for production-grade telemetry: tracing, metrics, and incident response.
ESP32 Desk Companion
Animated desk companion for the ESP32-S3 round display — smiling face, analog clock, pomodoro timer, and plant soil moisture monitoring.